Now, for various reasons, Gain of a Man Less is top priority. This includes a slight edit of the first portion, a major edit of the rest, and incorporating a completely new direction for the ending. (and actually ending it, so I can send it out).

Of Rats in Darkest Corners is one I want to toss in the feedback pot. I have a bit of a dilemma — one of my issues has always been that the “powers” are magic at this point (think, superhero type stuff). And I like to keep magic in fantasy worlds. So a while back, I brainstormed a way to take the magic out. It’d take some editing (though not too much) to implement it. But I can’t decide whether I really DO want to change it. It moves away from the original “feel” of the story… so, yes, I have a major decision to make: whether to keep the super powers bit, or whether to go for tech gone bad. But it’s a high on the list one, to throw into circulation.

The Journeyman and Crossing Roads are getting sent out for feedback. I may do a quick edit run through each, but in general, I don’t plan on spending too much time on them before I clear Gain of a Man Less and Of Rats In Darkest Corners from my plate.

Counter Central is getting a kick in the butt. I’m shooting to get to about 15K, so that I can get others’ eyes on it. So when I get very stuck on Gain of a Man Less and need to take a break from it, but still be productive, this is the go-to story for new writing.

Continuity of Shadows, with its new start, will get a slight edit pass (mostly for structure) and will again go out for feedback.

Linking Rings will be next; I need to fix some weirdness with one of the POV characters and bump up the hardships of the other. But all these are minor edits, so I hope to send it out at the same time as The Journeyman and Crossing Roads.

I hope all of the above will be ready for next steps by the end of February.

If everything goes great or better than expected, I’ve got Locked Land (I need to incorporate some feedback and write on, ideally to 15K before I can show it), Dancing with Demons (I need to get its beginning in shape; possibly start with Teyin instead of Arex — some brainstorming needs to go into it, but it’d be mostly shuffling things around to fix a meh beginning), The Chasm (write it to 15K so that I can show its beginning around), and Windrise (which is right now more concept than story, but I know it’s strong enough to push).

Sake of the Pack is one I’m scratching my head on; I have feedback I can incorporate to make it stronger, and I’m tempted to toss it in the mix as well. Probably not something I want to tackle in the next few months, but it’s bugging me.

Castles of Sand and Stone will probably go out for feedback to hopefully get tips on strengthening the beginning. It’s not a secret on this blog that I love this story, but I’m completely aware that the beginning is not “modern” hooky.

So… this sums it up. Lots of work ahead of me.

Over a year without word count updates, and just a couple of posts. Maybe it’s time to get busy on here again.

Despite my seldom appearances here, I’ve been neck-deep in story woes.

Most importantly, the Sycrit Projekt (TM), which is actually neither secret nor much of a project, has been going … blah. Which is where my hiding under rocks is rooted. Working with others is fun, rewarding … and not nearly as easy as I’d like to pretend it is. Especially when the others’ contributions are pretty much: your story sucks, change it, and then radio silence for a few months.

Either way, that’s life. Kind of going back to the mercenary mindset I wrote about, what, a couple of years ago, now?

On the side, though, I’ve been making plans and working on other stories. I’ve sent stuff out for feedback, even took a screenplay re-writing class for my foray into scripts, Trajectory. Fun times.

I should do a more detailed account of the planning stuff, but for now, let me get the word count stuff out of the way:

Gain of a Man Less: 19K –> 51K. Looks impressive when you put it like that, no? (though probably not for a full year) Either way, there’s still something something going on with this story, though not quite as it promised to go last year. I’ve put in a ton of work, structure-wise, and obviously, there’s the word count. But I’ll be going back and trimming the hell out of that word count, before going forward… so, hopefully, I’ll be reporting on it soon enough.

Counter Central: 6K? –> 7K. Notice the lack of question mark? Yes, I threw out the previous 6K and wrote a brand new 7K. Loving this story and where it’s hopefully headed. We’ll see how long that will last.

Chasm: 1K –> 3K. Another story I’m quite liking. It’s low on my priority list, but I like the restart, and I may push on it a bit to see if I can get other people’s eyes on it.

Castles of Sand and Stone: 84K –> 85K. Tiny bit of progress, but I went back and edited quite a bit. Not unhappy with this story. I never am, but it just moves sooooo slowly.

Dancing with Demons: 31K –> 33K. Another tiny addition, but it was a fun scene. I had it in my head, and had to put it on paper. Now, back on the shelf, you!

Turn of the Wilds: Tarnished Red: 11K –> 12K. No new writing, but I decided to add Kata’s POV to this story, and added an older scene that, with a bit of editing, will start another perspective on the main plot, and will keep the novel structure inline with Turn of the Wilds: Bent Steel.

Continuity of Shadows: 5K? –> 13K. No new writing, just made the executive decision to use The Reason For Being Human (Flipside of Reason) as the starting point for this story instead of the previous text. Oh, and I wrote a synopsis with which I’m quite happy. So, okay, some progress.

Leaves Die First: 0.5K –> 10K. No new writing, but I transcribed some handwritten chapters to Word, so yay!

Convergence: 0K –> 0.5K. A new story. There was actually a longer beginning — until I realized that the first 3K words aren’t nearly as cool of a start as the last 0.5K and scrapped them.

Windrise: 0K –> 0.1K. A new story. Loving the idea behind this one. But it’s low on the “high priority” list. If that makes any sense.

Trajectory (Screenplay): Contest came with feedback, which I incorporated and the word count went up. Since this is technically finished, I won’t treat it as progress. But if I do want to do something with this story, based on the ton of feedback I got on it, I either need to take the Machete to it and go crazy, or turn it into prose. I’m considering the latter … later.